EDIT 2000

Introduction to Computers for Teachers


College of Education
Department of Educational Psychology and Instructional Technology

Introduction to Computers for Teachers

http://ihearttechtools.blogspot.com

EDIT 2000   •   Spring 2011
Thursday 12:30 pm – 1:45 pm   •   3 credits

Instructor

Tonia Dousay teedee@uga.edu
Office: 626B Aderhold
Tel. (706) 352-9459
Office Hours: by phone and by appointment

Course Description

EDIT 2000 focuses on creating teaching and learning environments using technology. We will design products for learning environments through numerous activities with various technologies.

Course Purpose

To teach pre-service teachers to use and manage technology in educational settings and to communicate means for using technology in educational settings.

Course Policy

  1. All academic work must meet the standards contained in “A Culture of Honesty.” Students are responsible for informing themselves about those standards before performing any academic work.
  2. More detailed information about academic honesty is located at: http://www.uga.edu/ovpi/honesty/acadhon.htm
  3. All individuals receiving accommodations in the classroom must be registered with Disability Services. Please visit their website at http://www.dissvcs.uga.edu for further information.
  4. Participants must comply with all lab procedures and policies as established by the University of Georgia.
  5. This course syllabus is a general plan for the course; deviations announced to the class by the instructor may be necessary.

Course Objectives

At the end of this course, participants will be able to:
  1. Develop an exploratory, experimental approach to technology with a willingness to try new applications
  2. Develop an exploratory, experimental approach to technology with a willingness to try new applications
  3. Define various types of learning styles and strategies and explain how technology can support the needs of diverse learners
  4. Operate available computer hardware and associated peripherals
  5. Evaluate resources for their potential for achieving instructional objectives
  6. Plan instruction that incorporates technology in appropriate ways
  7. Use technology as a personal productivity tool
  8. Recognize various implications for computer use in K-12 schools and other educational settings
  9. Reflect on literature related to using technology in educational settings
  10. Access, evaluate, and utilize online educational resources
  11. Explain and give concrete examples of how all the technologies learned in this class can be used to enhance instruction and personal productivity
  12. Create learning activities and products with the following software that will enhance instruction and personal productivity:
    1. Word processing software
    2. Spreadsheet software
    3. Presentation software
    4. Web development software
    5. Graphic design software
    6. Graphic organizer software
    7. Curriculum-specific software

Course Materials

  • Custom Edition of: Supporting Learning with Technology: Essentials of Classroom Practice by Joy Egbert
  • May need access to: USB drive, headphones

Grading Policy

Throughout the semester we will discuss your progress in the course. This may be achieved through email, office appointments, and during class times. You are welcome to turn in assignments ahead of time for formative feedback. Please note that late work is not accepted. You will be given a “late pass” that may be used once during the semester.

You will be given sufficient class time to get started on assignments and ask questions. Just as other classes require you to complete research in the library or listen to language tapes, you may find it necessary to complete your work in a campus computer lab before or after class, or on weekends. Assignments are due at the beginning of class unless otherwise indicated.

Resubmitting Work

If you turn in an assignment on time and receive a grade below 80%, you may resubmit the assignment by the next class meeting after the assignment is returned to you. The highest grade you can receive on a resubmitted assignment is an 80%. The completed web-based portfolio and the final reflection are not eligible for resubmission.

Grading Scale

A = 92-100
A- = 90-91
B+ = 87-89
B = 83-86
B- = 80-82
C+ = 77-79
C = 73-76
C- = 70-72
D+ = 67-69
D = 63-66
D- = 60-62
F = 0-59

Course Schedule

Jan 12 – First Day of Classes
Jan 20 – Last Day to Drop Classes
Mar 14-18 – Spring Break
Mar 24 – Withdrawal Deadline
May 02 – Last Day of Class
May 16 – Grades Due to Registrar

Attendance Policy

Participation and attendance are worth 15% of your overall grade. However, 100% of your grade is affected when you do not attend class nor participate — as it will be difficult, if not impossible, to catch up on missed work. To miss scheduled demonstrations or discussions seriously compromises your learning. You are permitted to miss two classes without penalty. If you miss three classes, the highest grade you can earn for this course is a 90%. Missing more than four classes may result in a WF for the semester. I do not wish to be in the position of judging whether an absence should be excused or not. If you miss class, for any reason, you will be marked absent and it will count against your participation and attendance grade. Attendance will be taken during the first 10 minutes of class via a sign-in sheet. You will be counted absent if you sign in for another student. You will be counted absent if you leave class early (unless the entire class is dismissed). The course instructor reserves the right to assign a penalty to the participation and attendance grade for excessive tardiness.

Assignments

*UPDATED 03/10/11*
These are the projects and tasks we will complete this semester. Detailed information will be provided when projects are assigned. Always review the detailed description before submitting an assignment.
  1. Completion Tasks
    1. Writing Tasks
      1. Autobiography, Introduction, Website Layout (5pts)
      2. Digital Generation Reflection (5pts)
      3. Learning Environment Design (5pts)
      4. Reading Guides/Reflections (5pts)
    2. Exploration Tasks
      1. Communication and Collaboration Tools (5pts)
      2. Creativity and Innovation Tools (5pts)
      3. Problem Solving Tools (5pts)
      4. Critical Thinking Tools (5pts)
      5. Emerging Technology Tools (5pts)
  2. Implementation Projects
    1. Parent Project – Communication and Collaboration (10pts)
    2. Student Project – Creativity and Innovation (10pts)
    3. Community Project – Problem Solving (5pts)
    4. Teacher Project – Critical Thinking (5pts)
  3. Participation/Attendance – 25%